Community Pack - List of Files (Check for yours!)

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Community Pack - List of Files (Check for yours!)

by BLueSS » Sun Jul 25, 2010 8:37 am

COMMUNITY PACK!

IT'S BACK! The second BEST-mix Community Pack!


Anyone can submit ONE simfile to the community pack, to be released at the end of bracket 2/start of the final round.
These files have *no rules* and *no restrictions*. Make whatever file you want, however you want to make it. DDR style does not matter, nor song limits, it's free game!

NONE OF THESE FILES ARE IN THE TOURNAMENT, and CANNOT WIN BEST-mix 4!

The goal of the pack is to keep people interested in the tournament a little longer, while allowing authors to show off files that are not allowed due to the tournament rules. It's supposed to be a fun addon, not something separate to take away or distract from BEST-mix 4. :D
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Re: Community Pack Info! Submit by August 22nd

by cpubasic13 » Sun Jul 25, 2010 9:13 am

ok I can sim You Cunt for this. or something like that.
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Re: Community Pack Info! Submit by August 22nd

by BLueSS » Sun Jul 25, 2010 11:58 am

cpubasic13 wrote:ok I can sim You Cunt for this. or something like that.

If you'd really like, sure; I'm not going to stop you. :P
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Re: Community Pack Info! Submit by August 22nd

by Hiryuu » Sun Jul 25, 2010 10:43 pm

I should just submit that one 22 minute file I made and piss everyone off.
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Re: Community Pack Info! Submit by August 22nd

by t7r » Fri Jul 30, 2010 5:05 am

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Re: Community Pack Info! Submit by August 22nd

by will-i-am » Sun Aug 01, 2010 7:09 pm

Hahahahahaha, do it!
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Re: Community Pack Info! Submit by August 22nd

by Rage* » Thu Aug 12, 2010 3:02 pm

Maybe I can do something for this :)
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Re: Community Pack Info! Submit by August 22nd

by Juub005 » Thu Aug 12, 2010 6:55 pm

Blue, will you be putting up a registration thread for this?
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Re: Community Pack Info! Submit by August 22nd

by Miki » Fri Aug 13, 2010 4:47 pm

I have a file that is technically unreleased (sent it to one person) but I need better graphics. Anyone interested?
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Re: Community Pack Info! Submit by August 22nd

by BLueSS » Fri Aug 13, 2010 5:33 pm

Juub005 wrote:Blue, will you be putting up a registration thread for this?

No, there will be no need for a registration form, but if you'd like to "call dibs" on a song you are free to do so. :)

Any song can be submitted, however PLEASE do not pick any songs that are currently in the tournament.
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Re: Community Pack Info! Submit by August 22nd

by Loki » Sat Aug 14, 2010 2:25 am

We submit here or send by pm?
Just to know
Sorry for my english
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Re: Community Pack Info! Submit by August 22nd

by BLueSS » Sun Aug 15, 2010 3:43 pm

Loki wrote:We submit here or send by pm?
Just to know

By PM again please. Mediafire uploads work the best.
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Re: Community Pack Info! Submit by August 22nd

by BLueSS » Fri Aug 20, 2010 12:34 am

2 days left to work on your community pack files!

If you have a file for this, don't forget to PM it to me.
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Re: Community Pack Info! Submit by August 22nd

by Trick Master Mint » Fri Aug 20, 2010 8:15 pm

I missed the deadline for the actual competition due to internet connection availability issues, so you might be receiving this one last minute, but I will be participating! I promise this time!
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Re: Community Pack Info! Submit by August 22nd

by jammitch! » Sat Aug 21, 2010 4:01 pm

Looks like I'm just going to release another old DTX file again. :) What do you guys want? All should have 4 single and double charts, but I'll only list the top two difficulties to get the relative difficulty across. Most of these have probably been leaked by now through various sources, but whatever.

* Boogie Run (swing, 8/9)
* Epileptic Crisis (gimmicky boss song - think Pluto, 12/14) I know there's another chart out there to this that's suspiciously similar to the DTX version.
* Futurescope.EXE (a boss song intended to be our PARANOiA - relatively straightforward compared to the others, 11/13)
* Futurescope.VIRUS (gimmickier remix of above - 11/13)
* Futurescope.NEXT (absolutely absurd remix of above - 13/15, seriously)
* Hardcore Faith (D'n'B, 10/11)
* State of Emergency (think Dead End meets Disconnected Hyper, 9/11)
* Transistor (NRG meets trance, 9/11)

(Look at those difficulties and tell me I don't know or like hard stuff. These were all going to be on an actual, for-real arcade game, until the legal climate proved too much to overcome.)

I'll try to whip up some graphics and clean up any charts with decoys tomorrow.

(Decoys were intended to be somewhat like a mine. They'd look like an arrow, except slightly off in some way, and they'd only go off if you actually stepped down in their hit window - you could just stand on the pad if you read them properly. Boogie Run in particular would have used them a lot, so I'll have to clean it up as the mines in it would be completely unplayable as is.)
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